AI Insights · Timothy · April 2023
Top 5 Match 3 Games in Oceania - Q1 2023 Performance
Discover the performance trends of the top 5 Match 3 games in Oceania during Q1 2023, with insights into weekly downloads, revenue, and active users.
In Q1 2023, the top 5 Match 3 games in Oceania demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Puzzles & Survival by BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED saw a fluctuation in weekly revenue, peaking at approximately $97K in the last week of March. Weekly downloads showed a consistent decline, starting at around 2.8K at the beginning of January and dropping to 931 by the end of March. Active users also saw a downward trend, decreasing from 7.5K to 5.3K over the quarter.
Empires & Puzzles: Match 3 RPG from Small Giant Games experienced a notable peak in weekly revenue at $74K in the final week of March. Downloads remained relatively stable, with a slight increase mid-quarter, reaching 1.3K in the first week of February. Active users hovered around 8K to 9K throughout the quarter, with a small uptick towards the end.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a significant revenue spike at the end of December, reaching $202K. However, revenue declined to around $24K by the end of March. Downloads also showed a downward trend, from 1.8K in late December to 774 by the last week of March. Despite these declines, active users remained relatively stable, averaging around 11K to 12K throughout the quarter.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd exhibited a steady decline in weekly revenue, starting at $51K in late December and decreasing to $31K by the end of March. Downloads dropped sharply from 7.4K in late December to 2567 in the last week of March. Active users also saw a decrease, from 22K to 13K over the quarter.
Best Fiends - Match 3 Puzzles by Seriously maintained a stable weekly revenue, averaging around $21K to $25K throughout the quarter. Downloads remained fairly consistent, with minor fluctuations, peaking at 1.3K in late January. Active users showed slight variations, generally staying around 7K to 8K during the period.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.